The Vineland Project

Growing the Next Generation of Agripreneurs

The Vineland Project is Thirt13n’s school-based agriculture program that takes students from seed to marketplace.

 Modeled after Doorways2Construction, this pathway helps K–12 students discover horticulture, agriculture science, animal care, and agri-business — all while building real career skills in Virginia’s green and rural economies. 

About the Program

Agriculture is changing — technology, sustainability, and food security are reshaping how we grow and how we work.

The Vineland Project makes sure young people are ready. Through hands-on learning, work-based experiences, and industry mentorship, students are introduced to modern farming, horticulture, animal science, and agri-entrepreneurship.

This program aligns to Thirt13n’s mission to break generational poverty through education and career pathways, and it ties directly into our wraparound student supports like The Jordan Way (character and leadership) and Christian’s Heart (family support).

Program Highlights

K-12 Pathway

Tier 1

Explorer (3–5)

Garden science, nature, and ‘where food comes from’. Students work in school gardens, do plant activities, and learn basic environmental care. 

Tier 2

Builder (6–8)

Agriculture STEM, greenhouse management, and small animal care. Students begin to see agriculture as science and innovation. 

Tier 3

Apprentice (9–10)

On-site or partner-farm experiences, animal husbandry, and sustainability projects. Students can start earning credentials.

Tier 4

Innovator (11–12)

Agri-business, farm-to-market, and youth-led enterprises (honey, herbs, produce). Students pitch to partners and local markets. 

Tier 5

Professional (Postsecondary)

Transition to community college, university, or registered youth apprenticeship in agriculture, ag-tech, or environmental careers. 

Partners & Ecosystem

The Vineland Project is designed to integrate seamlessly with local school divisions, Virginia’s agricultural community, higher-education institutions, and industry partners. Working together, these collaborators help build a strong, sustainable youth pipeline in agriculture, horticulture, and animal science.

This pathway introduces students to careers focused on plants, food systems, and animal care—preparing them for future opportunities across horticulture, crop and soil science, agribusiness, veterinary science, and related agricultural industries.

Get Involved

Thirt13n welcomes:

Grow With Us — Inspire Youth Through Agriculture.

To bring The Vineland Project to your school or community, contact Thirt13n. 

Alignment with Virginia Standards of Learning (SOLs)

Create13 enhances Virginia’s Standards of Learning by merging creativity, career readiness, and academic objectives. Hands-on interdisciplinary projects reinforce communication, collaboration, critical thinking, and creativity while supporting SOLs across core subjects.

  • Students practice creative problem-solving, design thinking, and artistic expression across visual arts, fashion, music, and digital media.
  • Emphasis on critique, reflection, and presentation aligns directly with Fine Arts SOL competencies.
  • Storytelling, songwriting, and digital media production strengthen reading, writing, and speaking skills.
  • Structured reflections and presentations support composition and communication standards.
  • Creative projects highlight cultural identity, heritage, and the role of art in society.
  • Students examine local and global issues through design, media, and community-focused work.
  • Coding, design, and game development reinforce logic, spatial reasoning, measurement, and problem-solving.
  • Integrates computational thinking and applied mathematics in creative contexts.
  • Students build financial literacy, entrepreneurship, professionalism, teamwork, and leadership.
  • Direct alignment with Virginia’s Workplace Readiness Skills and CTE competencies.

Create13 Six-Week Rotating Career Structure

Cycle 1: Digital Art & Graphic Design

Capstone: Personal logo or brand kit.

Cycle 2: Music Production & Audio Engineering

Capstone: Original track or remix.

Cycle 3: Fashion Design & Creative Merchandising

Capstone: Simple fashion item or mini runway show.

Cycle 4: Game Design & Coding

Capstone: Playable game or level.

Cycle 5: Film, Photography & Digital Media

Capstone: Short film or photo series.

Cycle 6: Entrepreneurship & Creative Business

Capstone: Market Day showcase.

Create13 Pathway

EXCITE (Grades K–3) – Discover Creativity

  • Creative play and hands-on art activities
  • Intro to music, color, movement, and storytelling
  • School art fairs and family exhibitions
  • “My First Design” mini-projects

ENGAGE (Grades 4–6) – Explore Creative Fields

  • Intro workshops in drawing, digital art, and instrument basics
  • Visits to local creative studios and community art spaces
  • Collaborative class projects
  • Early introduction to creative technology

EDUCATE (Grades 7–8) – Build Skills & Identity

  • Visual, media, and performing arts coursework
  • Workshops with guest artists and industry mentors
  • Leadership and goal-setting sessions
  • Financial literacy for young creators
  • Middle school 'Mini Market'

EMPOWER (Grades 9–12) – Create & Lead

  • Portfolio development and college preparation
  • Paid internships and externships
  • Guest artist and designer intensives
  • Creative Career Fair and networking events
  • Advanced studio courses

EVOLVE (Postsecondary/Apprenticeship) – Launch & Lead

  • Creative industry apprenticeships
  • University and industry partnerships
  • Business startup support through P4ct
  • Alumni showcases and mentorship